While there is no consensus surrounding the scope of Mixed Reality today, Highbrow Reality’s interpretation of MR is that it is a hands free version of traditional AR. MR can be defined as the convergence of Augmented and Virtual reality. It takes elements from both of these technologies and turns it into its own. MR is the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects (which are anchored into space) co-exist and interact in real time. If you think the lines separating these technologies are getting blurred, you are not alone. It’s widely accepted that there is a certain degree of overlap between the three main proponents of extended reality. But what sets Mixed Reality apart from its contemporaries today is how it has been positioned as the ideal solution for enterprises.
HoloLens and HoloLens 2 are the industry standard for holographic applications. From a hardware perspective, the HoloLens 2 sports a new time-of-flight sensor for improved depth sensing, and this combined with built-in artificial intelligence and “semantic understanding”, as Microsoft puts it, HoloLens 2 now enables the direct manipulation of holograms as though you are interacting with a real physical object.
This project inventively made use of Mixed Reality to achieve surprisingly incredible results.
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